No Man's Sky's Next Big Update Tries Something Very Different (2024)

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No Man's Sky's next major update, Adrift, will bring radical (but temporary) changes to the long-running space sim.

By Steven T. Wright on

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No Man's Sky has been out for almost eight years now, but players have never been able to feel truly alone within its massive star systems. That's set to change with the game's recent update, Expedition 13: Adrift, which radically refocuses the game at a basic level.

As explained in the blog post announcing the update, Adrift is intended to capture the feeling of early, unreleased versions of No Man's Sky, when there were "no NPCs, no shops, [and] no help." To achieve this, the update removes all lifeforms from the game, and renders all buildings broken and rusted. It also increases the number of sandworms and fiend eggs the player encounters. However, it's not all bad, as there is a "ghostly frigate" that players can encounter, as well as a Hauler starship called the Iron Vulture that will help players out.

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Now Playing: No Man's Sky Adrift Expedition Trailer

Adrift also brings a number of other changes to the game, including more ship customization, more multiplayer missions at the Space Anomaly Nexus, and Adrift-specific rewards and collectibles. As the below patch notes reveal, the update fixes bugs and adjusts several aspects of the experience, including optimizing memory usage, improving the audio of planetary titan worms, and a number of other minor changes. The expedition will run for "approximately seven weeks," so definitely get going if you want to see it for yourself. No Man's Sky's last update, Omega, added new planetary missions to the game, as well as a starship called the Starborn Runner.

No Man's Sky 4.70 Patch Notes

  • Expedition Thirteen, Adrift, will begin shortly and run for approximately seven weeks.
  • During the expedition, every star system has become abandoned, removing all NPCs, all active starships, and destroying system economies.
  • A number of other gameplay changes have been made to reflect the strange nature of this universe, including to gameplay events, to player communications, and to the distribution of various hostile entities.
  • Rewards include new posters, decals and titles; a set of starship wreckage base building parts; a vile and gnawing companion; a unique cursed frigate; several new starship customisation options; and the exclusive Iron Vulture hauler.
  • Introduced a number of significant memory usage optimisations.
  • Fixed an issue that caused base parts to pop in after loading.
  • Improved the speech audio of the Assembled Construct on the Space Anomaly..
  • Improved the audio for planetary titan worms.
  • Fixed an issue that could prevent the Space Anomaly from playing its warp-in effects.
  • Significantly improved the visual effects around the Space Anomaly’s Prime Terminal.
  • Fixed an issue that caused distorted Travellers to pop in when interacting with Unknown Graves.
  • Fixed an issue that could cause the crafting page to use incorrect text when attempting to build an object while lacking sufficient resources.
  • Fixed an issue that allowed markers belonging to separate resources to be merged together when part of the same clump.
  • Fixed a rare issue that could allow damaged technology to appear in the list of refinable items.
  • Planets with synthetic or robotic creatures will now report this information in the “Fauna” category of their data readout.
  • The purchase UI screen has been tweaked to improve clarity when the current item is unaffordable.
  • Fixed a number of rare issues where incorrect rewards were listed in the UI or in the interaction prompt.
  • Fixed an issue that prevented the Atlas Path from appearing in the Collected Knowledge section of the catalogue.
  • Fixed some misleading mission instructions in the They Who Returned mission while in an uninhabitable star system.
  • Fixed a number of rare mission blockers that could occur while reloading a save in the middle of space combat.
  • Fixed a number of rare blockers in A Trace Metal related to Tethys’ interactions.
  • Added a catalogue guidance mission for Atlantideum.
  • Improved mission text clarity in the event that a player travels a significant distance away from their current mission target.
  • Fixed a rare issue that could add an “ON PLANET” label to the Atlas Station’s marker.
  • Fixed a number of minor text issues.

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No Man's Sky's Next Big Update Tries Something Very Different (2024)

FAQs

Is no mans sky done with updates? ›

No Man's Sky is continuously evolving with major updates which grow and expand the universe with new ways to play.

What is the no man's sky prism update? ›

Update 3.5, Prisms, dramatically refreshes the No Man's Sky experience with a range of new visual features and technologies. The universe has never looked better, with reflections, new texture effects, more biome detail, improved lighting, new skies, new warp effects, creature fur, and a host more besides.

Why do I get version mismatch on no man's sky? ›

This can happen when one platform gets an update before another... Do you know if Xbox has the 4.25 update? There are other times when this error can occur and all you have to do is open your save, then make a new save (get in and out of your ship) which would then update it's version.

What is the hardest achievement in no man's sky? ›

Reach the Galaxy's Center while in Permadeath mode.

Regardless of how good you are at the game, To Live Forever is one of the hardest achievements to unlock in the game.

Is it possible to complete no mans sky? ›

If you're a gamer that strives to see all aspects of the game, you are likely to spend around 147 Hours to obtain 100% completion.

How does No Man's Sky make money? ›

Find Trade Terminals in Space Stations, Outposts and Shops. Mine Precious Metals from asteroids in space, or use the Analysis Visor to locate valuable resource deposit on planets. The Mission Board on Space Stations is a good source of income. Visit the Mission Board to find available jobs.

Will no mans sky stop getting updates? ›

Sean Murray, the founder and developer of No Man's Sky, has assured fans that the game will continue to receive new content for years to come, dispelling worries that the announcement of Hello Games' next major project meant the end of updates for No Man's Sky.

Does no mans sky have next gen update? ›

Next Generation Console Support

No Man's Sky is now compatible with PlayStation 5, Xbox Series X and Xbox Series S. Save games can be transferred from previous console generations to their next generation equivalent.

How much has no man's sky improved? ›

Dramatically improved visuals bring more life than ever to planetary landscapes. Experience a greater sense of planetary scale with massively improved draw distance. Deep improvements to planetary terrain generation create more varied alien environments, featuring higher mountains and more navigable cave systems.

Why is no man's sky so choppy? ›

Your hardware needs to meet the minimum requirements for any game you're running – that goes without saying. To minimize hardware-caused lag, shoot to exceed the minimum and at least hit the recommended requirements. Double-check your in-game graphics settings as well. Sometimes you may simply need to lower these.

How many updates has No Man's Sky had? ›

There have been 25 named updates after the game's initial release.

Is it okay to mod no man's sky? ›

The PC version of No Man's Sky can be modded to change features and add in game assets.

Is no mans sky still grindy? ›

No Man's Sky is now easier for new players to get into with its latest “relaxed” mode update. The first few hours of No Man's Sky can be quite the grind.

What is the rarest no mans sky creature? ›

Rangifae are considered one of the rarest land fauna in the game, with only a 0.25% chance to be found on a planet.

What is the most hostile planet in no man's sky? ›

Compakask-Mepp Major is a highly dangerous, small parched planet in the star system Kamaixingti on the PC version of No Man's Sky. This is the most dangerous planet in the system due to the sheer number of predators that inhabit it.

How many updates are there for no man's sky? ›

There have been 25 named updates after the game's initial release.

Is there an end to NMS? ›

It's open ended. That being said, you could make it a goal to reach the galactic core and jump to the next galaxy. There's like four basic types of galaxies and there's a total of something like 256 galaxies that you can travel to.

Is No Mans Sky Unlimited? ›

It's not actually infinite. There are only 18 quintillion planets in the game.

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